A downloadable asset pack

Dithering and color palettes made easy!

YouTube Tutorial

This game uses this effect!

How to add to Unity:

Unity 6 URP
1.Create a render texture with the resolution you want.
2.Attach the render texture to the camera.
3.Create UI and a new UI camera.
4.Create a raw image inside the canvas.
5.Add the render texture to the texture slot of the raw image component.
6.Attach the Pxl Crush Material to the material slot of the raw image component,.

Shader material:

Render Texture:This does not need to be assigned in the material.
Palette:Some example palettes have been provided in the package.
Saturation Layers:The amount of saturation layers the palette has.
Quantization Level:Restricting the amount of colors (before adding the palette.)
Dither:The dithering texture. There is 1 provided with the package.
Bayer matrix textures are used as the dither. 
Dither Opacity:The opacity of the dither on the render.
1 is full opacity, 0 is no dither.
Published 11 days ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorPxlDev
Tagsdither, Effects, palette, Pixel Art, pixelization, rendering, shader-graph, Shaders, Unity, unity-6

Download

Download
Pxl Crush Effect.zip 151 kB

Leave a comment

Log in with itch.io to leave a comment.