EASY Dithering and Color Palette (For Unity)
A downloadable asset pack
Dithering and color palettes made easy!
How to add to Unity:
Unity 6 URP
1. | Create a render texture with the resolution you want. |
2. | Attach the render texture to the camera. |
3. | Create UI and a new UI camera. |
4. | Create a raw image inside the canvas. |
5. | Add the render texture to the texture slot of the raw image component. |
6. | Attach the Pxl Crush Material to the material slot of the raw image component,. |
Shader material:
Render Texture: | This does not need to be assigned in the material. |
Palette: | Some example palettes have been provided in the package. |
Saturation Layers: | The amount of saturation layers the palette has. |
Quantization Level: | Restricting the amount of colors (before adding the palette.) |
Dither: | The dithering texture. There is 1 provided with the package. Bayer matrix textures are used as the dither. |
Dither Opacity: | The opacity of the dither on the render. 1 is full opacity, 0 is no dither. |
Download
Download
Pxl Crush Effect.zip 151 kB
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