This is a 2D top-down strategy game! This game was mainly inspired by the "Advance Wars" franchise.

I Finished the game in 3-hours and 5-minutes

Important information which I was unable to communicate in-game:
If the enemy's strength is bigger than the player's when the player attacks, the player takes damage as well. This works the other way around as well.


A neighbouring country has started a ground invasion of your country! You have been given the mission of stopping the incoming advance. Are you able to stop it?


Movement W, A, S, D  /  Arrow keys / (Left joystick)
SelectSpace / (A on controller)
DeselectX / (B on controller)
Restart levelR / (Start on controller)
Back to main menuM / (Back / Select on controller)

This game was made for the

Friday Night Game Jam

This game was made for a game jam, where you have to make a game in 3 hours. The 3-hours contain the actual development, but not the planning. 
The jam used this asset pack: https://www.kenney.nl/assets/tiny-battle
All other assets which were not included in this asset pack were made by me in the 3-hour timespan.
Some of the assets which I made include music and graphics assets which were not present in the original asset pack.

Comments

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(+1)

I'm new to these, but looking at some of your other projects, you seem to have a great track record of extremely polished submissions. This one is no exception. An AW-like in 3 hours is really impressive, and it plays great!